About me

Hi, there! Alex here. A game designer and programmer for more than a decade, professionally, and many more years personally.

I’m currently dedicated to rescuing old (and not so old) scripts and transforming them into what you can see on this page.

My professional experience covers the design and development of different types of games: narrative, puzzle, gamification, educational, idle and serious games, among many others. In addition to having directed the production of small multidisciplinary teams. You can know more on my LinkedIn profile.

But what drives me to create this page is to publish my most personal projects as solodev. The ones that have been hanging around in my head for a long time, and they practically began to take shape when I was 4 years old and discovered the Atari.

After such a discovery, when I returned home I took a sheet of paper, drew a ship shooting at some asteroids and put it on my television screen. So one after the other, imagining the frames of a game (at 1 frame/10 minutes, or whatever it takes to draw the next position of the ship). I think this image would make my parents so sorry for me, and they bought me my first Atari.

Many video games later, which have marked me little by little, we got here. Where I hope to be able to transmit something interesting, in the best medium that I believe exists so far.

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